It’s been a little over a year since I started making RO vids on my ancient, but reliable desktop. Over the the months leading to this day, I’ve covered many genres, including WoE vids, parodies, tutorials, and general leveling and specialized vids. My proficiency in making vids has also seen dramatic improvement from my original low-quality Windows Movie Maker vids to today’s simple video edits using Sony Vegas. So to commemorate the anniversary of my first vid, I’m going to be making a feature length RO movie.
Every single vid before this has a couple similarities: no plot, no conflict, no resolution. Previous vids I’ve made were just clips with an intro stapled to the beginning and music tacked onto the body, but no more! At this very moment, I’m in the middle of writing the storyboard for this monstrocity of a project.
What is the story based on? The aftermath of the Dandelion Quest and the events leading up to episode 12, the revival of Satan Morroc. This particular story follows Kid, one of the assassin crosses you work with in the Dandelion Quest. It’ll include fight scenes! Deception! Betrayal! And involve a staggering amount of time to direct and film, let alone edit!
Dialogue will exist as simple in-game dialogue, sound effects and music will play a critical part in setting certain moods, and fights and conflicts will require either inhumanely fast reflexes, multiple computers, or a helping hand from someone, because I’m currently doing the whole thing by myself @_@. Scripts and storyboard will probably be finished over the next few weeks, as it’s easy to do.
Filming (lol, filming), will be done on an eAthena-based test server to allow for otherwise impossible conversations between a lone sinX and godly MvPs, not to mention PvP fights in towns and cramped job change areas or special skill effects. There’s a pretty high chance I can’t do any filming until winter break, when I can go back home and get some help from Draco and the 4+ computers we have. Editting, which is my strong suit, will likely take another couple months to put together the clips, add music, and add various effects. After that, I’ll compile a pre-release version and send it over to Draco, who will check the quality and overall completeness of the compilation before I add finishing touches and finalize the project, releasing it to the public. The release date will probably be sometime in Summer 2009. I’ll probably release a trailer beforehand, like in Winter after filming key scenes. Sometimes, I honestly wonder why I chose to be a computer science and engineering major =_=;
Of course, while I’m pretty serious about this, I’m doing it for the fun of it. One thing I was thinking of doing was to include cameos from people I know in RO. They won’t have the same name of course, but will have the same class and headgears, and maybe the same demeanor. Some will play major roles while others will be hidden in the background. The three main characters won’t be anyone in particular though (that would defeat the purpose, honestly). Another thing I was going to do was a blooper reel or parody mode if we had extra time after filming. A lot of things are open right now, and the sky’s the limit ;D
And so begins my newest project: Project Thanatos
October 11, 2008 at 5:13 pm |
oooh!! sounds cool! i cant wait!! good luck Temp and Draco!!! <3
October 12, 2008 at 7:32 pm |
i wish you guys fail gravely and then suicide over it…. JUST KIDDING, i hope i’ll be starred in there as some type of minor character
October 13, 2008 at 10:44 pm |
Sure, you can be one of the characters that dies ;D
October 16, 2008 at 10:49 am |
…
October 16, 2008 at 11:09 am |
Don’t worry about it, (spoilers) pretty much everyone dies!
October 21, 2008 at 6:12 pm |
omg. temp ur so morbid..
October 23, 2008 at 8:23 pm |
omg can’t they just “return to last save point” ?
October 26, 2008 at 12:26 am |
Lol, on the subject of respawning, Satan Morroc apparently has a new skill that slaps all onscreen characters with a buff that prevents res for a set amount of time. I don’t know if repsawning is affected or not, but chances are walking back to the map from your save point will be torture in itself.